[CLOSE YOUR EYES]
Prepare for your sense of self to be overridden. You are about to transition into various states of being. Become an alien, an infection, a hostage, a gambler.
Take distance to gain a different constellation of what you know. Be seduced, note the absurdity of daily life, reconcile with your own position, and take refuge in the present moment.
[WAIT FOR CUE]
Sandberg Instituut Design Department presents its graduation 2017 in Shelter from June 15th until the 18th. During the day and night program of screenings, performances and readings, the club will become a place for direct encounters, intimate conversations and shared fantasies.
Featuring projects by
Floris van Driel,
Cyanne van den Houten,
Lien Van Leemput,
and BiYi Zhu.
Shelter, Overhoeksplein 3 Amsterdam
THURSDAY 15TH JUNE
open 6:00 pm until midnight
FRIDAY 16TH JUNE
open from 1:00 pm + club night
SATURDAY 17TH JUNE
open from 1:00 pm + club night
SUNDAY 18TH JUNE
open from 1:00 pm until 5:00 pm
HYPERHIDROSIS Ruben Baart
The Body Mist Healing Salon is a corporeal fiction placed within a medical facility to reconceptualize the existing conditions of pharmaceutical programming. Under these conditions, the sexual body is perceived as a malleable apparatus, and can be adjusted to biocapitalist ends.
The salon is a rationalization that seeks to undermine these current strategies by arousing bodily secretions, generated by a closed, controlled atmosphere. Airborne compounds transmit signals regarding the subjects’ sexual orientation and genetic makeup, while simultaneously disrupting prevailing heterosexist discursive and institutional articulations of sexuality and nature.
The installation functions as a mystic database to which the subject commits their perspiration to harmonize with previous and following visitors: A rejuvenation of sorts to establish a collective being.
THREE-SIXTY Floris van Driel
THREE-SIXTY is a mixtape released as an emotional self-portrait of a precarious worker. The collection of beats and interludes is an attempt to break free from quantifiable expectations of productivity. Resisting the contemporary mindset of 'there is no alternative', THREE-SIXTY proposes a break towards a future that is no longer pre-defined, but rather navigational.
A larger than life projection faces an equally sized mirror. Like two players mimicking each other, THREE-SIXTY invites you to become part of their video-game like play-through of fast moving images, erotic sounds, loud synchronic and a-synchronic basses. The future is a team sport.
DID NOT TAKE PLACE; Rebekka Fries
Did not take place; conceptualizes a situation in which Dutch citizens anno 2021 turn into refugees. The video installation represents an immersive portrayal of Western European citizens fleeing their homeland.
The visitor witnesses the main character's feelings of insecurity and bewilderment, through two synced videos. On the smartphone screen the protagonist receives messages, notifications and uses apps. At the same time, a second video is shown on another screen, which displays the recording of the smartphone camera.
This project reflects on the current crisis of migration, whether triggered by war or motivated by economic or climate concerns. In the reversal of standard hierarchies between Western European citizens and the incoming "others" I challenge our worldview towards minorities through the most intimate and immersive medium at our disposal, our smartphone.
You can experience the project on your own phone during the exhibition: www.didnottakeplace.com
RUSSIAN ROULETTE GAZETTE / HET POTENTIEEL DAGBLAD Roos Groothuizen
It is a well-known fact that Facebook uses algorithms to track our behavior. But what these algorithms do, is commonly unknown. Still, we are held responsible for our choices. Nowadays, therefore, we approach the most mundane things with a hint of suspicion; consider food, technology, news, doctors or bankers. In this imposed state of insecurity, all our options seem to be untrustworthy. Everything is false until proven otherwise.
In the Russian Roulette Gazette, 1 out of every 6 articles is considered fake news. It is up to you to figure out which ones you believe to be true.
THE BLACK BOX BELLAGIO Roos Groothuizen
One of the driving forces behind a gambling game is the uncertain state of 'simultaneously knowing and not-knowing'. With poker for instance, players risk their bet by judging the value of their cards over their opponents’ by trying to deduct clues from nonfactual elements when playing face to face. One tries to read the opponent's behavior and facial expressions, and assess whether they’re bluffing or not.
Proof is ‘found’ in subjective predictions – a mathematical game made human. This subjectivity is surprisingly similar to profiling risks and identities through online algorithms. Think of someone who googles nail polish, who is automatically considered female. Such elements of uncertainty, insecurity and overgeneralization are indispensable for the Black Box Bellagio. Play with the (un)fairness of expected values and chances, predicted risks, and giving up your identity. This casino won’t take your money, but it’s after your freedom, integrity and private data.
Disclaimer: The house always seems to win.
THE ORACLE BY TELEMAGIC Cyanne van den Houten (in collaboration with Ymer Marinus)
Visualize the web, an enchanted landscape, comes a butterfly.
The Oracle delivers prophecies that try to make sense of things that escape us. Using its mystic powers it senses your presence and sends advice that aims to enhance human capacity in a a virtual world.
The Oracle is part of TELEMAGIC, an open medialab that concerns the future of media. Adopting the memes of magic, (techno)paganism, occultism and new (or repurposed) symbolism for “the virtual”, TELEMAGIC wants to offer insights to prepare ourselves against evolution that is to come.
Tune in to 87.8 FM to receive e-haikus by The Oracle. telemagic.online
RADICAL YOUTH Andrea Karch
When value and meaning are de-materialized, reality is abstracted to an endless flow of fragmentary images and symbols. A satirical post-modern irony and sadness, consumer- and network culture as well as lifestyle blend with real-life politics and terror. In the realm of feeling world forelorn the project puts emphasis on the psychology of a generation that turns towards models of violence as their dernier ressort to self-identification. Pointing out commonalities between an “us” and a brutal “them”.
Within the context of Generation-Y, Radical Youth is based on the study of the right wing “Nipster” scene, the wave of European Jihadi youth and the phenomenon of rampage shooters.
The self-written, fictional stories are based on this research, on true events and on interviews with other professionals working in the field. Being performed in the video, they create an intimate space between the viewer as hostage and the confronting character. A black box, “illuminating the violent depths that we inhabit strangely polished surfaces that intersect with blood, sand, clutter, YouTube and Melatonin.” (Rachel-Rose O'Leary)
LANDSCAPE ON HOLD Nazanin Karimi
In our time we are more frequently exposed to transitional phases in life, which have untried beginnings and unknown end points. Unprecedented financial crises, involuntary displacements or intensified clashes with social norms drive us into unfamiliar conditions.
Uncertainty shapes a state of mind, which echoes our struggle with comprehending the impenetrable logic of transition as an existential state of being. A feeling of unsettlement provokes a process of resignation as we accept that the in-between phase has in fact become permanent reality.
Landscape on hold is a journey through a hypothetical mind that suffers life in a perennial state of transition, agonizing over violent prompts of past and present in the absence of a future. The visual poetry of a transfigurative brain that elevates indifference to an act of survival.
OBSERVATIONS, EXPECTATIONS, Lien Van Leemput
A: Are you going somewhere?
A: So why are you here with this big suitcase then?
B: I can’t open it anymore. There is something stuck.
A: What is inside that is so important?
B: Another suitcase, which I need to go somewhere. I cannot leave before I get that suitcase out of this suitcase.
A: Oh… I see.
We don’t question the quotidian. It is what it wants to be.
But questioning the nature of the quotidian is an essential aspect of engaging with everyday reality. Observing it, we come to realize that reality has an absurd, surreal and dramatic side.
Observing and questioning is translated into writing, as a way of dealing with the extraordinariness of ordinary experiences. Next, imagination takes over and writings are used as a script for (audio)visual works that reflect on our states of being.
By embracing the absurd, the surreal, the dramatic side of our everyday reality we can charge it with meaning. Create a place where the quotidian can be discovered and questioned, or left alone.
TO KISS THE WORLD THROUGH A VEIL OF LEAD Gui Machiavelli
To Kiss the World through a Veil of Lead deals with imagining experiences that are alien to us, experiences that lie at the limit or even beyond what humans can feel and understand. Paraphrasing philosopher Thomas Nagel, it attempts to know "what it is like to be a bat", or an octopus, an infection, a planet, an electrical discharge inside an erupting volcano.
Inside a dark and silent room, a different composition of words and synthesised sounds plays every 15 minutes, focussing on the experiences and sensations of a non-human being. To kiss the world through a veil of lead attempts to put viewers in a non-space where their senses are numbed and, ideally and impossibly, briefly overridden with those of alien others.
EXHAUST Derk Over
The video portraits of EXHAUST shows the story of some of my closest friends.
The stories try to show the immense struggle that you can have, trying to have "just a normal day".
More and more, people close to me seems find the concept of "just functioning" challenging as they can't keep up with their own standards.
THE APOCALYPTIC LUXURY FAIR Mary Ponomareva
The future is full of uncertainty, danger, and fear. We await constantly evolving threats, conflicts, wars and global crises. At the Apocalyptic Luxury Fair, we forecast ‘the end of the world’ to be fabulously glamorous! Get ready for the new millennium with high-end private security systems, state-of-the-art predator drones, luxurious survival condos and encrusted gas masks from Raphael Universal, the world’s number-one provider of future-proof lifestyle must-haves.
With brands such as Haute Mort, Seeing is Striking, and The New Infinity, visitors of the Apocalyptic Luxury Fair enter the exclusive realm of arms and survival marketing; a happy merger of luxury and innovation.
Welcome to the Apocalyptic Luxury Fair! Brought to you by Raphael Universal: for those who prefer to survive in style.
The VR installation and video aims to immerse the viewers into a hyperreal future scenario – the promise of an impending catastrophe that has to be survived with spectacular taste.
THE HANDS THAT FEED YOU: GLOBAL DEPENDENCY AND DESIGN FOR THE THIRD SPACE João Roxo
The Hands That Feed You reflects on certain dynamics of a global dependency system. The project maps the North-South divide. It points to flows of waste and surplus. It accounts for humanitarian “charity porn”. Within this system, aid becomes trade, visual hierarchies are imposed and prejudice crystalizes into graphic codes, enhancing the gap between the hemispheres.
The Hands That Feed You also tells stories of subsistence within the informal economies. It echoes present day situations and constructs hypothetical scenarios of emancipation, of escape from the system. A world in which intuition and resourcefulness are core values in a revolutionary strive to reinvent mankind. A “Third Space” where informality is acknowledged and self-reliance is pursued.
The Hands That Feed You is composed of 7 fabric posters, 1 essay poster and 50 promotional shirts for sale!
PUB Daniel Seemayer
1. Pub (‘pʌb)
A pub, or public house, is a relaxed social establishment, licensed to sell alcoholic drinks and often representing a focal point of the community. Pubs are typically chosen for their proximity to home or work, the availability of a particular drink, a social atmosphere, the presence of friends and acquaintances, and the availability of activities.
2. Pub (‘pʌb)
Pub is an interdisciplinary initiative that aims to establish and structure a publishing practice at the Sandberg Institute. While investigating the possibilities within the context of an artistic master programme, it functions as a hub and platform to identify interdisciplinary connections and accelerate collaborations amongst the students and/or with third parties.
3. Pub (‘pʌb)
Pub is a temporary social space for producing and spreading cultural discourse over a couple of glasses.
PERFECT TEMPTATION BiYi Zhu
Mahatma Gandhi said: “To those who have to go without two meals a day, God can only appear as bread.” When we lack the necessary resources for our subsistence, hunger confronts us with scarcity purely and simply.
Perfect Temptation is a visual investigation of the complexity of food scarcity in a world where there is enough for everyone. Based on personal experiences from my travels to Palestine and Cuba, the project aims to inspire a discussion in a world of excess.
Perfect Temptation is projected on a floor covered with flour, an immersive space with limited seating on flour bags, conn ecting viewers to a story of desire and inaccessibility.
DAN’S N ROSE’S (Programme at the Bar) Daniel Seemayer & Roos Groothuizen
How can we change the dynamics between gatekeepers and recipients regarding the distribution and production of information? What could be the implications and effects of different formats in this context? And how can we create social settings that offer alternative scenarios to the public to actively immerse and engage in a discourse?
With Dan’s n Rose’s Daniel Seemayer and Roos Groothuizen host and programme a temporary platform for critical reflection and production in relation to their individual research.
THE MAGIC MIRROR Roos Groothuizen, Cyanne van den Houten, Ymer Marinus
Discover your data-realm in this speculating interface. This digital mirror scrapes your full body data, and reflects on your life and spiritual health. An omniscient physician, psychologist, coach, dentist, nutritionist and matchmaker right in your bathroom. The mirror knows all and beyond.
The Magic Mirror is an on-going experiment between Cyanne van den Houten, Ymer Marinus and Roos Groothuizen. This prototype constantly adjusts itself to its space and context. The Magic Mirror is now in its third version.
Think Tank for Visual Strategies
With a selfless, committed, curious, serious, humorous, and above all hazardous mentality plus a wide diversity of tools, the Design Department finds out what matters through design. Moving between reality and fantasy, chaos and systems, data and dreams; the course addresses the contradictions of our time.
Global challenges are approached from a personal and human point of view, where the varied perspectives within the department are articulated. Forms become relations and disciplines turning into mentalities. Internet is used as a continuous common canvas for trying new things, and design itself is presented as a tool to organize the relation with the outside. The self-initiated projects that are developed present new disciplinary frameworks, start movements, construct collectives and invest in alternative models of living.
With a trust based educational model (filled with extreme talent, positive energy and a spirit of equality) we stimulate people to feel both free and passionate about engaging in the things that they love or care about, through making and collaborating. We embrace the vulnerability, doubt and unpredictability of where design can lead us. We offer shelter to investigative designers, critical optimists, generous collaborators, storytellers, eternal students, friends, lovers, fighters, and sensitive guides for our precarious future.
Annelys de Vet (designer / initiator, NL/B)
Charlotte Corstanje (fashion anthropologist, NL)
Nikki Brörmann (philosopher, NL)
Anja Groten (designer, researcher, DE)
Agata Jaworska (curator, PL/CA)
Dimitri Nieuwenhuizen (co-founder Lust, NL)
Rob Schröder (film maker / designer, NL)
Daniel van der Velden (designer / co-founder Metahaven, NL)
Guest tutors 2015–2017:
Aiwen Yin, Anita Osorio, Arie Lengkeek, Astrid Vorstermans, Brigitte Herremans, Chris Keulemans, Christopher Lee, Dyab Abu Jahjah, Emily Segal, Femke Herregraven, Filip de Boeck, Francisco Laranjo, Ikenna Azuike, Ivo van Stiphout, Jack Self, Jesse Darling, Jonas Staal, Juha van’t Zelfde, Juliette Lizotte, Kate Cooper, Katja Novitskova, Katrina Burch, Kevin Bray, Laura Pappa, Lenka Hamosova, Max Bruinsma, Niels van Doorn, Petra van Brabandt, Polina Medvedeva, René Boer, Renzo Martens, Ruben Pater, Rudy J. Luijters, Rutger Wolfson, Saskia van Stein, Stefan Schäfer, STEIM, Tessel Brühl, Teyosh, Vinay Gupta
Hannes Bernard, Petra van Brabandt, Dan Hassler-Forest
Students, first year:
Ahmad Aiyad (EG)
Mateo Broillet (CH)
Júlia Carvalho de Aguiar (BR)
Asja Keeman (NL)
Anastasia Kubrak (RU)
Sherida Kuffour (NL/UK)
Heikki Lotvonen (FI)
Stefanie Luchtenberg (DE)
Juan Pablo Mejia (CO)
Tessa Meeus (NL)
Tereza Rullerova (CZ)
Students, second year:
Ruben Baart (NL)
Floris van Driel (NL)
Rebekka Fries (NL)
Roos Groothuizen (NL)
Cyanne van den Houten (NL)
Andrea Karch (DE)
Nazanin Karimi (IR)
Lien Van Leemput (BE)
Gui Machiavelli (IT/BR)
Derk Over (NL)
Mary Ponomareva (RU)
João Roxo (MZ)
Daniel Seemayer (DE)
BiYi Zhu (CN)
[WAIT FOR CUE]
Curatorial team: Ahmad Aiyad, Agata Jaworska, Anastasia Kubrak, Tessa Meeus
Exhibition production: Bendewerk (Tijmen Dekker and Looy Driesser)
Published by: Sandberg Instituut, 2017
Special thank you to Merijn van den Heuvel and Kolja Verhage of Shelter for making this collaboration possible.